DCP 2.0.6: Minor Bugfixes


Fixed

  • Unregistering the addon now resets palette_generated, multicol_mat, singlecol_mats, and pick_from_image_editor on all scenes before removing the property type — prevents stale DCP state from reappearing after reinstall
  • Assign Multicolor (Edit Mode): unselected faces no longer sample arbitrary palette cells when dcp_multicol is added to a mesh for the first time — they are initialised to middle gray (Solid quadrant, column cols//2, last row)
  • Assign Multicolor (Edit Mode): removed misplaced operator docstring tooltip from the Generate / Regenerate Palette button

Added

  • Assign Multicolor automatically creates a UVMap UV layer if the mesh has none — applies in both Edit Mode and Object Mode, eliminating the previous “No UV layer” warning for fresh meshes

Files

dynamic_color_palette.zip 56 kB
71 days ago
dynamic_color_palette_godot_shader.zip 4.1 kB
71 days ago

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